Meta apparently abandons substitution operating system for VR gadgets

Meta apparently abandons substitution operating system for VR gadgets

Indeed, even before the organization was bought by Facebook (now ‘Meta’), Oculus VR headsets were controlled by an Android-based operating system. Each independent Oculus item from that point forward has utilized a similar programming stage, however as per another report from The Information, Meta has now closed down a 300-man group that was fostering a substitution.

As indicated by The Information (by means of The Verge), Meta started dealing with ‘XROS’ in 2017, named after the ‘XR’ umbrella term for expanded reality and computer generated reality. The organization discussed the venture straightforwardly on something like one event — Mark Zuckerberg said in a June 2021 meeting that “we’re building a microkernel-based operating system, which is the architecture that you want to segment the pieces to make it as secure as possible.” The group allegedly had in excess of 300 individuals at a certain point.

Progress on XROS apparently stopped after Mark Lucovsky, who was driving the work, passed on the organization to join Google’s AR/VR endeavors in December 2021. Lucovsky let The Information know that his flight was because of the hour meet with previous Facebook representative Frances Haugen, where Haugen depicted the organization’s restricted activity on deception and vicious substance, just as “the company’s new metaverse-centric focus.”

Meta is evidently still keen on building its own operating system, however essentially as indicated by this report, there’s no advancement on that front. Meta denied the report, telling The Verge, “We are not halting or scaling back our operations in building a reality operating system. The team continues to make progress and we continue to invest in building for future computing platforms like AR glasses and wearable devices to help realize our metaverse vision.”

There’s no sign right since the adjustment of plans will dial back Meta’s endeavors to assume control over the computer generated experience and expanded reality space, yet it truly does likely mean the organization will be dependent on Android for some time longer.

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